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In this Level the player infiltrates an opponent's secret base which has to be destroy before it's entirely finished . 

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I wanted  to offer a maximum amount of way to the player to make them feel a bit lost in this huge complex and to enable them to choose which way they want to take.

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The Level is mostly underground but the player can go outside to progress faster . 

However go outside means to be exposed to mortar's fires .

Zone 1 : The complex's hangar

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This 1st zone enables players to practice their skills as mecha pilot . Moreover it enables players to choose if they want to go outside the complex or stay  in.

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There are lot of check point and life bonus in order to make this first zone easy to pass.

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Zone 2  : The complex

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This 2nd zone is composed of different little parts , at the bottom a part which is still under construction , with less guard but more dogs it grants a swift progression for the players.

However there is only one checkpoint at the entrance.

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The medium part which comport some storing areas , where the player could find ammo crates or bonus lives.

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Finally , the top area which grants an easy access to the boss room but which is well guarded, However there is a good amount of checkpoint, to enable players to retry the boss faster. 

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Zone 3  : Outside

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In this zone the players have to worry about mortar's fires , there is only one checkpoint at the beginning of the zone . 

If they success passing this zone they can access the boss room which save them a lot of time.

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Zone 4  :  The boss Room 

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Players fight the boss in this room , they can use  zip-lines to avoid devastating attacks  or use the unfinished floor to go below the boss. But they have to hurry ,  the cave is collapsing because of continuous mortar's fire . 

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